
Phase (FYP)
Third-person shooter in a Mirror's Edge-inspired environment.
Created with Unity 5.
Third-person shooter in a Mirror's Edge-inspired environment.
Created with Unity 5.
'Tap-to-kill' 2D flash game.
Created with Adobe Flash CC.
Control the rope and guide the ball.
Physics-based, puzzle platformer.
Created with Unity 5.
Horror rendition of SP Design School.
Created with Unreal Engine 4.
I am a student game developer who graduated from Singapore Polytechnic with a Diploma in Games Design and Development.
I take pride in my enthusiasm to learn and desire to produce high quality works. When met with difficult challenges, however frustrating they might be, they also motivate me to give my fullest effort into completing them. Nothing beats the satisfaction of finally solving a problem, which is a reward in itself and the catalyst for my passion in coding in the first place.